Square Enix and Xbox 360
Hiroshi Takai, involved with battle design for Legend of Mana (PS2), co-directing The Bouncer (PS2) and directing The Last Remnant (Xbox 360), which came out in 2008, recently was interviewed by journalists about The Last Remnant and asking why they made a 360 exclusive.
“It’s been the team’s first time working with Xbox 360 and the Unreal Engine. In both cases the experience has been a positive one. In fact, as we’ve only just finished work on Last Remnant I don’t even know what my next project is going to be at Square Enix. However, I’m very much hoping it’ll be for Xbox 360 as it’s been a lot easier to work with than PlayStation 3.” Haroshi told the journalists. (Source from MyPS3.com.au)
^Picture of Hiroshi Takai
“The 360 is an easy platform to make games for. The dev environment and the dev kit and everything they’ve released, those were really dev friendly, so it was quite a lot of fun to work on the 360 version from a development point of view.” the director of The Last Remnant explained (Source from Videogamer.com)
Does this mean that Kingdom Hearts could make an appearance on 360 and could Kingdom Hearts 3 be multiplatform like Final Fantasy XIII? All I know is that Square Enix and Xbox 360 remarkably work together.
What’s your opinion on the matter? Are you happy about this or are you starting to hate Square-Enix because of betraying Sony? Leave a comment below.
For more information on Square Enix and Xbox 360, visit KHPlanet.