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Discussion Thread for BoCB members only.

Discussion in 'Archive' started by Haresuno, Aug 20, 2009.

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  1. Beloved

    Beloved Azure's Beloved

    Too true...jeez, I gotta get to work on Storm Mage. Life's a real stump these days...not to metion I'm starting night classes today. *blech*
     
  2. merlinosheep

    merlinosheep A.K.A The Leaver

    pf. Pf. PGaAHAHAHAHHAAH XD sorry
    Night classes.. Pf. pf xD
    Anyway of topic, ill finish Thaumaturge soon
     
  3. Haresuno

    Haresuno KH-3's Übermensch

    I under the attachment to a character, but we shouldn't have to kill characters left and right to move the story along. It's just a what if encase we do have to.
     
  4. Zerieth

    Zerieth Head Game Reviewer

    Ok. I'm afraid my work is stalled. Finals week is coming up fast.
     
  5. merlinosheep

    merlinosheep A.K.A The Leaver

    Ugh, i won't be able to do much next week cuz of busy schedual.

    Thaumaturge;Student

    Level 0 Ice needles
    Creates multiple miniature ice needles to rain down upon a target. Target- single

    upgrade: 1. create a few needles, medium speed
    2. create a bunch of needles, medium speed
    3. create a lot of needles, fast
    4. create a rain of needles, faster
    5. Mastered

    Level 0 Ice Barrier
    creates a barrier of ice to block incoming spells. Target-Self

    Upgrade: 1. medium barrier, weak spells
    2. medium barrier, medium spells
    3. thick barrier, strong spells, Targets others also
    4. Mastered

    Sorcerer/Sorceress


    Spells available to buy with accumulated MP

    Level 0 Icicle lance [offensive]
    Hurles a long, minor sized icicle lance at the target at fast speed . Target-single line

    Requirements: 1. at least 3 in ice needles
    2. at least 4 in ice
    3. at least 3 in spirit.

    Upgrade: 1. bigger size and power
    2. bigger size, power and speed
    3. Huge size, medium power and medium speed
    4. Huge size, strong, and medium speed
    5 Huge size, strongest and fast.
    6. Mastered

    Level 0 Freeze area [area-effect]
    Freezes a small area with minor thick ice. Target- small area.

    Requirements: 1. at least 3 in ice
    2. at least 2 in ice barrier
    3. at least 2 in spirit

    Upgrade: 1. small area, thicker ice, longer last
    2. small area, medium ice, longer last
    3. medium area, thick ice, longer last
    4. Big area, thick ice, long last
    5. Mastered

    level 0 Frostweave
    Enchant an object to block any incoming attack. If used on a person, the targeted limd will be frozen solid. Can also be used to create ice trinkets.
    Target- small object

    Requirements: 1. at least 5 in ice
    2. at least 3 in Freeze Area
    3. at least 2 in spirit.

    Upgrade: 1. small object, block small attack, short amount of time (+ the ability of making rings)
    2. small object, block medium attack, regular amount of time (+ the ability of making necklaces
    3. medium object, block medium attack, regular time (+ the ability of frostchanting armor)
    4. big object, block big attacks, regular time (+ the ability of frostchanting weapons)
    5. long period
    6. Mastered (+ mastered frostchanting
     
  6. Haresuno

    Haresuno KH-3's Übermensch

    Summoner

    Summoners are a class who could be described as a step up from Prophets, in the sense that they cannot use direct magic, but rather, rely on the magic of creatures and nature. Like the Prophets though, they are viewed as cripples due to their inability to use any direct magic. However because they are able to summon creatures of other elements they are not pitied like the other. Because of this they typically feel superior to the Prophets and often gloat.

    Summoners usually train heavily in natural scenes that reflect the elemental creature they would like to summon. For their training many are sent abroad due to the fact that the island does not support all types of element training. For example, if one wished to summon a creature of the fire element, they would have to train near a volcanic opening or in a desert because of the heat.

    (If you are going to choose a summoner as your class you must clear with the G.M.s. You must state where your training took place -this will have happened in a group mind you- and what your element will be. Anyone who chooses a Geomage type summoner will be severely limited on the number of summon slots.)

    Each summoner trains in specific areas. Depending on a summoners growth as well as sub-class determines what they are able to summon.

    (Summoners are not limited to Pyro, Thau, Aer, Geo, etc. They may choose Storm, Magma, etc. but only if they invest in these areas. You may not cross summon. This means if you choose Pyro style summoning, you cannot put points in water and suddenly summon a water type. Stats are non-changeable and to summon more than one elemental type you need to be a Geomage.)

    When creating a summoner -after clearing your training with a G.M.- your stats become very, very important. This is because it determines how many summon slots you have.

    Note: If you are a combo class (e.g. Storm), you need equal amount of points in the two areas so that you can gain a new slot. This means if you go with Storm mage you need three points in air and another three in water to get your one slot.
    • 6 pts = 1 slot
    • 1 slot(s) = 1 small summons creature.
    • 2 slot(s) = 1 medium, or 2 small, summons creature
    • 3 slot(s) = 1 large, 1 medium and a small, or 3 small summons creature
    • 4 slot(s) = 1 extra-large, 1 large & small, 2 medium, or 4 small summons creature
    Note: You may not just suddenly summon a new creature when you gain a slot. You must go through the training and tame it. Also note if you have only enough room for one summon creature, you will lose one or the other.




    Alright I'll be updating the main story page some time shortly so that people can just click on the classes and have the class descriptions pop up. If you don't want me to link any of the descriptions already made let me know for what ever reason. Maybe you want to make the post look pretty.
     
    Last edited: Jan 20, 2010
  7. Haresuno

    Haresuno KH-3's Übermensch

    Alright. Seeing has how we're all pretty busy with our own things, I'mma suggest this thread be locked until other RPs are finished and our schedules are cleared up more.

    If you guys think that you won't be able to finish the spell books any time in the near future, let me know and I'll pick them up for you.
     
  8. merlinosheep

    merlinosheep A.K.A The Leaver

    Sigh, this isn't good =|
    I'm just way bussier with my dog and stuff now.
     
  9. Haresuno

    Haresuno KH-3's Übermensch

    Well, because most of us are busy with other RP things, it's probably for the best. Plus you and Riku are trying out new stat RPs which I'm really happy to see, and even happier to see working.
     
  10. Desert Warrior

    Desert Warrior Well-Known Member

    As requested, this thread is being closed for the time being.

    Oh, and I'm guessing your RP might not be created? Darn, and after all the help I contributed to it, what with the pictures of the swords. lol. jk.
     
  11. Desert Warrior

    Desert Warrior Well-Known Member

    As requested by Haresuno, this thread is once again open.
     
  12. Haresuno

    Haresuno KH-3's Übermensch

    Thanks DW.

    Alright. Things have come up and BoCB member activity has dropped to near below zero. Unless there is still another BoCB member out there - lurking in the threads upon threads that is KH - I'll consider myself the only active (and until such time) the only one left.

    I am not going to give up on this RP, not after 27 pages of discussion, ideas, plotting, and spell book creation.

    At this time I am making an announcement to all of KH. And that message is this:

    BoCB is now open for applicants.

    You want to be a part of this RP team and help finish this nearly completed Roleplay? Send me a PM.

    What to include: Well, since I'll have your member name, I can check your activity. Hopefully you'll be staying active and post often in other areas - not just here. I would appreciate you sending me either a few posts that show your RP skills, or send me the RP in general. I don't care if it's dead, or current. If you think it's your best work, send it. Finally, include a reason. May seem a bit snobbish for an RP group to do this, but I don't want just anyone. I want those of you who love multiple aspects of RP, and want to show it.

    I can only finish this post by saying I plan on going on with this RP, even if it's by myself. Too much work has gone into this.


    Merlin, Riku. You two have put in the most of your blood, sweat, and time. Thank you.

    Now onward.
     
  13. Haresuno

    Haresuno KH-3's Übermensch

    Spell Books

    At this point in time, the Spell Books are spread out all over the thread. In an effort to make it more convenient, I will be re-posting the accepted books here and even re-vamping them where I see fit.

    Also updated list:



     
    Last edited: May 11, 2010
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