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The New Organization

Discussion in 'Archive' started by Desert Warrior, Feb 10, 2011.

  1. Desert Warrior

    Desert Warrior Well-Known Member

    Yeah, same exact title. Too lazy to think up anything extra to the title. Or to even think up any description or anything. The character sheet is from the original RP, with a slight tweak or two to it.

    Once upon a time, Xemnas, in order to return his heart, founded Organization. One by one, they were dispatched, many by Sora, The Keyblade Master, but some were defeated by each other.
    The theory was sensible, even if their methods failed: create a Kingdom Hearts, and there, nobodys could claim hearts never theirs...
    Many hundreds of years later, a group of nobodys, all strong enough to maintain their own body, returned to Castle Oblivion, and from there, founded the next Organization.

    Simple as, a fairly free-form RP. We would play members of the Organization. We don't necessarily need thirteen players.​

    Character sheet:

    Name: (Ie: Xigbar)
    Custom Title: (ie: The Whirlwind Lancer)
    Appearance Age:
    Gender:
    Appearance: (you will be wearing typical Orgy cloaks)
    Personality:
    Weaponry:
    Element: (Needn't be the ones of KH)
    Abilities: (Subset of Element. This is where you put down what the character can do with their element)
    Rank: (I might prefer you to change)
    Bio: (If an Organization member, this is for their life before joining the Organization. For non-Organization members, it's just a standard bio)

    While I would prefer it so everybody is all part of the Organization, a few characters will be okay to not be part of it (And still be on the same side). After all, my character in the original RP wasn't actually part of the Organization.

    Rules:
    Obviously all standard RP rules apply (No godmodding, powerplaying, etc.)

    Preferably 4 lines minimum, but I suppose 3 1/2 are alright. Just always shoot for the 4 lines.

    I beg of you please use correct grammar and spelling. If you're trying to use some big word, but don't know how to spell it, use a dictionary. You have the entire internet at your disposal.

    And of course, have fun.

    Other notes:
    This is going to basically be a plotless RP. The plot will be whatever the RPers decide, and is susceptible to change at any time. Character subplots will be allowed, but do not attempt to make your character the main character by abusing this character subplot bit.

    Accepted characters:

    I - Xyliar
    II - MIA
    III - Xolla
    IV - Natex (Defected)
    V- MIA
    VI - Aix Anxou
    VII - Daxma
    VIII - Motx
    IX - Rolexna
    X - Aexlly (Defected)
    XI - Killed for treason
    XII - Killed for treason
    XIII - Jinx
    XIV - Killed for treason
    XV - Vex
    XVI - Killed on mission
    XVII - Killed on mission
    XVIII - Xhoturl

    Non Organization:

    Adam
    Kayla
    Marcus
    Idony
    Niton Xao
    Malix
    Tane
    Kally
    Yunalesca
     
    Last edited: May 4, 2011
  2. Nova

    Nova A Ghost Staff Member Administrator



    [​IMG]

    Xyliar


    Custom Title:
    The Fire Breather

    Appearance Age:
    21

    Gender:
    Female

    Appearance:
    She stands at 5 ft 5 in tall and weighs 120 lbs. She has long red hair with random white streaks. She never smiles and has a faint scar under her right eye that slightly deforms the shape. She has a dragon shaped tattoo on her left sholder that she doesn't remember getting. Its her only clue to who she was before she lost her heart. She is very pale and has hazel eyes.

    Personality:
    Calm, Quiet, and Calculating. She comes off as kind of a grouch to people who dont know her and shes not the kind of person to put up with nonsense and bullcrap. She doesn't care about anything and she is the appitamy of heartless. If she has any emotions, hopes, or dreams, she doesn't express it. She hardly talks to anyone except one or two trusted organization members. She has only one goal and its to help the organization to achieve their goal. She remembers nothing from her past and she doesnt care to learn. She is cold, apathetic, and ruthless. She's only been known to actually smile once and that was in a fight. Whoever the poor soul was, she left their body unrecognisably mangled before burning it to ashes. Rumor is, it was her somebody and that she was seen smiling as she walked away but she neither conferms nor denies the rumors.
    She never backs down from a fight and would keep her word if it meant death to her. She's a born leader and would do anything nessesary to make sure that the organization does not fail.

    Weaponry:
    A pair of Katanas and a number of throwing knives hidden throughout her clothes.

    Element:
    Fire

    Rank:
    I ​



    ************​



    [​IMG]

    Jinx
    Custom Title: The Trixter of Fortune

    Appearance Age: 16

    Gender: Female

    Appearance:
    She appears to be much younger than she really is. She has Jet black hair that hangs down her back, a bright green eye (the other is always covered with a patch), and always a mysterious grin on her face. She has a pearced lip the ring is in the shape of an eye she seems to be obsessed with the symbol because it is also on all of the blades of her weapon and drawn on the walls all over her room. She stands at 5 ft 0 in and weighs 91 lbs.

    Personality: A Creepy, Energetic, Flirty, Pest. Just because she appears to be young does not nessesarily mean that she IS young. Jinx has lived for a very long time and remembers almost everything about her life before she lost her heart. She was a girl that was constantly followed by misfortune. Now, she is a girl who brings misfortune on others, and enjoys it. She is very energetic and never gets tired. She has a habit of toying with her enemies. She doesn't have the patience for speaking but she has a lot of fun breaking down her enemies little by little. She a huge flirt and does act somewhat immature from time to time but she has a way of speaking with much more whit for someone her appearence age.

    Weaponry: [​IMG] this thing

    Element: Luck

    Rank: Unlucky Number XIII
     
  3. Desert Warrior

    Desert Warrior Well-Known Member

    Name: Adam

    Custom Title: Doesn't have one

    Appearance Age: 21

    Gender: Male

    Appearance: He's the blue one [​IMG]

    Personality: Cares for his sister, but doesn't care about anybody else. Not much seems to matter to him.

    Weaponry: [​IMG]

    Element: Mind. He has telekinesis, telepathy, and a unique mind spell he created. He is able to transfer his mind into the mind of another individual. His body is vulnerable while he is in another's mind.

    Rank: Not part of the Organization

    Bio: Adam keeps his past hidden from everybody. There are only two people who know anything about him. His sister Kayla, and Xyliar. But, as for more recent history of his life, Adam has decided to fight against the Organization. He doesn't care what their goals are, or how they go about in succeeding.

    I know there isn't really any collaborating for this RP, and I don't plan on it. I just figured it'd be fun for the leader to know something secret about the enemy.



    Name: Kayla

    Custom Title: Doesn't have one

    Appearance Age: 20

    Gender: Female

    Appearance: She's the red one [​IMG]

    Personality: She's kinder than her brother Adam. She is loyal to him, but at the same time acts as a buffer, stopping him from doing things that she knows would be extremely drastic. She is why Adam has yet to go on a suicide attempt to destroy the Organization.

    Weaponry: [​IMG]

    Element: Demonic. While she herself is not a demon, she is able to tap into their powers. These include unholy flames, necromancy, body possession, and shape shifting.

    Rank: Not part of the Organization

    Bio: Kayla, out of respect for her brother, doesn't talk about their past. She has tried to get Adam and the Organization to stop fighting. She hasn't been able to succeed, since neither Adam or Xyliar will agree to stop fighting. The most she can do is stop Adam from doing things that will end up with him or someone else dead.



    Name: Motx (Because I am so uncreative with nobody names, this is the only one)

    Custom Title: The Historian

    Appearance Age: 18

    Gender: Male

    Appearance: Motx stands at 5' 9" and weighs roughly 150 lbs. He isn't very muscular, instead prefering to learn. He has dark brown hair that, in the back, reaches halfway down his neck and, in the front, reaches right above his eyes. He has a dark blue set of eyes, different than a nobody's usual yellow color (I'm certain everybody has some color other than yellow, but whatever).

    Personality: Being a nobody, he has no real emotions. He doesn't tend to show any personality
    his previous life had, although he will fake emotions sometimes, even with the other members.

    Weaponry: Figured since he's #VIII, I'd give him a special weapon. [​IMG]

    Element: Illusions. He can cause an individual's mind to see things that don't actually exsist. They can be strong enough to cause the victim physical and/or mental harm.

    Rank: VIII

    Bio: He grew up, always curious of the world around him. He enjoyed learning new things. One of the biggest things he wondered about was what it was like to be a Nobody. But it was the fear of staying as a nobody that prevented him from willingly losing his heart. Once he found out about Xyliar's organization and their goal to regain their hearts, Motx finally became a nobody. He figured that he'd be able to learn what it was like, and then in the end retrieve his heart.

    As a member of the Organization, he (As his title dictates) is the one who keeps a record of everything. He is the one who keeps track of all mission and membership data. One of the few things he doesn't have information on is Xyliar herself. Because she is the leader, Motx only tried to find out about her once. She shut him down, and he hasn't bothered trying ever since.
     
    Last edited: Mar 14, 2011
  4. Desert Warrior

    Desert Warrior Well-Known Member

    Okay, after thinking about it carefully, I have decided to reset the RP. This reset includes everybody's characters (Except for mine, of course, and Hope's. I'll be taking control of her characters when she is unable to post).

    In the next few days I will be deleting every post that came before this one. So if you like your character, I would advise you to repost it. I will also be deleting the actual RP, and replacing it. I will do it when I get home from class. I am resetting everything for two reasons.

    1. It gives you a chance to redo your character if you so desire.
    2. It weeds out the people who aren't so active. Nothing personal against you guys, and I'd rather prefer everyone to stay. But some members can't post as much due to whatever reasons they have. Obviously we can't have a few members post multiple pages a day, but I don't want members to get lost in what's happened, nor let the RP go so slow to the point of death.

    Now, I figured I was extremely lenient. I accepted just about every character because this RP remake was originally designed as something to let all the new guys get in. Which is also why I've let events in the RP slide. But now I'm not going to be as lenient. Simply because I've realized that things quickly become a mess.

    1. In your profile, be descriptive. I'm not asking for a novel worth of description, but enough so we know the extent of the character's abilities and what they can/cannot do. I am also going to edit the SU a bit, so just be sure anything I changed is up on your profile.

    2. This is a given, but it must be stated. No Mary-Sues. Remember that there are no canon characters. So any profile that includes them will be asked to changed and not accepted until it is changed. This Mary-Sue stuff also may include stuff like Summoner's profile above. At least 80% of that profile is perfectly acceptable. My main concern over that profile is the power of being able to restore hearts and the potential creation of Kingdom Hearts. Just remember that, as an example, those powers are a no. If you guys want the Organization's goal to regain their hearts, having that power defeats the purpose.

    3. Stick to your profile. If ability B is not in your list of abilities, your character cannot do it.

    4. Be mindful of your surroundings. This goes multiple ways. If characters A and B are spying on characters C and D, and it is clearly stated that A and B are too far away to be noticed, C and D cannot hear them (Seeing them depends on the surroundings), not unless C or D has super hearing. Being mindful of your surroundings also includes your own character. If your character has two gaping holes in his chest from being stabbed by somebody else, they're obviously not going to be able to fight at full strength. They may be powerful people, but they all have limitations.

    5. Organization number means nothing. With the sole exception of the superior, members II through whatever are not numbered by power. They are numbered by time of joining. Having a number close to the superior also does not make them higher up on the food chain. It may be that way, but not always. Using KH2 as an example, Saix may have been number VII but he was also second in charge, below only Xemnas.

    6. Considering that you are all an Organization, working under the superior means you follow their orders. You do not go against their rule, or decide something against them (Unless of course you are defecting, but that's something else). This is also why I'm taking control of Hope's characters when she can't post. I understand that you don't want to wait 5+ days for something.

    7. Defecting. It's okay if a member of the Organization decides to defect. But I don't want 1/4 of the Organization deciding to defect all at the same time (Kinda extreme example, but consider it a hyperbole).

    8. This is all I can think of right now, but I may update the list if I so choose.
     
  5. Moogle

    Moogle Well-Known Member

    Nobody's Name: Talexari Sasi
    Rank: V

    Somebody's Name: Saria Isalet

    Home World: London (Peter Pan the Second movie)
    Gender: Female
    Age: Was in her mid-20's before her heart was stolen.
    Hair: Was 'ginger', but now is a light shade of blue. Think A tiny bit darker than sky blue. It's short-cropped because it keeps it easy to maintain.
    Eye Color: Brown, almost tan/sandy brown but not quite.
    Skin tone: Pale, European skin tone.
    Height: 5' 6"
    Weight/Body Type: 141 lbs. Most muscular in her upper body, her legs are not those of a runner. A fairly thin build, medium frame. She holds herself in a very confident manner.

    Description of attire: A 1920's mechanic's uniform, complete with a repairman's cap.
    Accessories/Distinguishing marks: None to be spoken of, aside from a small gear she had turned into a necklace. The necklace is connected by the teeth on two sides of the gear, rather than through the middle. Speaks in a cockney accent

    Likes: Money, and lots of it. Her creations. Rather hedonistically driven.
    Dislikes: Poverty, those that would disregard her because of her profession

    Personality: She is strong-headed and stubborn, often supporting a cocky or even rebellious attitude.

    Bio:
    Saria Isalet was a metal welder. A junker. An artist of scrap. She was damn good at it too. But, as any human would, she got tired of doing the same old thing. And what with the war, she was low on supplies for her art and money for living - nobody had the money to buy anything. Saria wanted more out of life than poverty - power, money, anything would be better! And then she met the heartless - and saw them take a man's heart out of his chest in the night, and she watched as the body turned into a Dusk. The creatures intrigued her greatly. And so, she gave her heart to the heartless willingly. . . In her mind, Saria knew that she wouldn't become like that man had. And so she didn't. It is her greatest strength, and most powerful weakness. . .

    Weaknesses: Obviously, her stubbornness is a key weakness. Elemental and weapon weaknesses and strengths are listed below.
    Strengths:

    Element(power): Iron
    Weapon Type: Er, miscellaneous?
    Weapon Name: Quicksilver

    Weapons: A simple, perfectly shaped metal orb with eight floating (corporeal, metal) symbols with the Org. sign on them. The symbols have the ability no multiply to the extent of which Sasi can focus on them. Also, the orb can be molded into the shape that she needs at the moment, such as an armguard or a metal claw. But, when not in use, the orb is either a cane, with the symbols floating around Sasi, or the orb is floating directly above her head and the symbols doing the same as previously stated. The symbols(I need a new word XP) take on whatever shape she wants, but they must be no larger than a square foot at any time. The larger they are, the more brittle the pieces. She can make up to seven hundred on her best days, but they are extremely or impossibly hard to control - due to the fact that these symbols are controlled via thought, At the minimum amount and slightly above that, they are controlled with instinct. But, . At default she is with eight and in battle she has fifty. The pieces are flat enough that she normally uses them together as a whip, but she can pretty much control them completely as long as they are in a five yard radius. Any further and physics takes its natural course. These weapons, while in her radius, ignore normal physics in the sense of gravity and magnetism. There can only be a minimum of right symbols at any given time. She can use these things to augment her elemental abilities by using these to support her creations to an extent. As for iron, she has the typical 'control element' abilities. However here are strict restrictions to what she can do. One, she can't "Detect" iron from afar. She can only change the shape and form of metal if she is in contact with it at the current moment. If there are consecutive pieces of metal touching each other, say, a bunch of paperclips in a jar, then Sasi can affect all of them. When she uses this power, however, it is not exempt from the normal laws of physics. There is no way to 'levitate' them in midair, and if she wants to use one as a sword she will have to deal with the weight.

    Oh hey, look. It's a profile repost.
     
  6. Zerieth

    Zerieth Head Game Reviewer

    Name: Marcus
    Appearance Age: 23
    Gender: Male
    Appearance:[​IMG]
    Except older and doesn't have the white stripes or death skull on his shirt. Holds his guns normally and they shoot Blizzard shots, and Fire shots. The left one has a blue gem and the other has a red gem.

    Personality: A bit of a loner. Marcus hates the organization but not for normal reasons. He believes it is a abomination that must be eliminated. He doesn't care about the worlds so much. Shoots first and asks questions later.

    Weaponry: The guns in his hand. Proficient with fire arms of all types, and the long knife on his belt.

    Abilities: Aside from the magic shots he can also upgrade them by grinding up a firaga or blizzaga gem and putting it into a hidden slot in the handle. He can also add more elemental types to the weapons with the same method. (Has an overabundance of dark gems cause he's been hanging in the world that never was.) While the guns use magic shots he himself can not cast magic save for basic healing magic.

    History: Marcus picked up his first gun when he was eight years old, and sucked at shooting it. He trained to use guns proficiently as a hobby until his parents were killed by several heartless. After he finished grieving he picked up his fathers elemental guns and swore to become an expert before launching himself into the art of shooting. However he didn't use his fathers guns until he was able to win at a shooting competition. He started on pistols, went to rifles, then shotguns, and then finally picked up his fathers guns. He is well known for efficiently taking out his enemy but disabling them before killing them. Don't expect mercy from this guy.
     
    Last edited: Mar 15, 2011
  7. EtherealSummoner

    EtherealSummoner Lamentations 3:22-26

    DX Um... may you please put that second picture in a link Zerieth? It is making all of the words go off of the site.

    Name: Idony
    Age: 24
    Title: Next Maiden of Love/Hearts
    Gender: Female
    Looks: http://s.bebo.com/app-image/94064208...turesearth.jpg
    Personality: Gentle, caring and forgiving. Can be oblivious though.
    Weapon: Aphrodite's rod and fan.
    Rank: Not part of the organization.
    Element: Love/ heart magic.
    Hobbies: Drawing, poetry, mending people and take care of the environment, and singing.

    Powers/Abilities: Can resist against the darkness and/or other dark-related abilities and can use summons. Also can strengthen any barriers or any person. Also can send souls to the Eternal Land (Farplane)
    Attacks:
    Gottlieb's Healing: Minor Healing
    Hadad's Song: Attacks with hearts and may stun.
    Philotheos' Coat: Boosts Defense and Resistance.
    Reece's Blast: Heart attack beam.
    Crescent's Circle: Creates barriers.
    Frigg's Feelings: 1st level special attack. Does a ritual dance and starts to have many spells lash at her opponent. She then ends it with a spin. May send the foe's soul into the light (Farplane).
    Strengths: Strong magic and is evasive.
    Weakness: Fire and ice.
    valuable Object: Pendant with a symbol of Frigg.
    Theme: YouTube - Adiemus

    Summons: (Will make her strength weaker until the summon is dismissed or ends.)
    Moog (XD Requim's nickname):
    Moogle Dance: Strengthens itself and Idony's defense and elemental resistance.
    Stop: Casts a spell that will keep the foe immobile.
    Moogle Charm: Heals Idony and her allies.
    Moogle Power: Chooses an random summons' attack.

    Shiva: (Obtainable in her world.)
    Blizzara: 2nd level ice spell
    Heavenly Strike: Strike with two smaller ice and then sends down a large block of ice. Delays enemies attacks and movement.
    Ice Spikes: Generates ice around herself or Idony and her allies to punish foes who try to damage them. May paralyze enemies.
    Diamond Dust: Charges up and then unleashes frozen gusts of wind that would then traps the opponent in ice. She then snaps her finger to do massive damage.
    Garuda:
    Aeriel Armor: Gives allies more evasion and haste, enabling them to move fast. A Passive ability.
    Predator Claws: Deals a devastating, three-strike blow to enemies. Ultimate attack.
    Sonic Boom: Blows the enemy away and slows down their attack pattern.
    Wind Blade: Deals massive wind damage to a target.
    Lightning Breath: Shoots streams of electricity from her mouth.

    Stitch:
    Random Beam: Shoots multiple beam that can bounce off of floors and walls.
    HIIII!: Licks Idony or her allies to restore magic usages or health.
    Ukulele: Uses it to stun enemies or to stop enemy projectiles.
    Ohana!: While Stitch plays the Ukulele, Idony does a dance while singing. Sends out sound waves to not only block magical and physical projectiles but to also stun and damage enemies. Lowers her defense.

    Idony's Father/Bahamut
    Impulse: Sends four dark spheres that can deals damage to all foes when connected or exploded.
    Flare: A spell that is non-elemental. Strong.
    Pulsar Burst: Soars upwards and blasts the targets with intense light.
    Mega Flare: Ultimate non-elemental attack. Lowers Idony's power in all areas because of the strain.



    Bio: The daughter of the queen of emotions, Godelieve, she was trained up in Elabor in the Ministry of Talents in order to take on her mother's role, who fear that her time will soon be over. Because of the positive force in Elabor, she always try to see the beauty and goodness in everyone. Her father became a summon when she was eight and has never heard from him since. She would even automatically become a friend to anyone she meets automatically. She was able to graduate and attain her degree as a summoner and is capable of taking over of her mother's role when the time comes. Idony also was enjoy nature.

    During her time in Elabor, what she did not know is that she has a power stronger than her predecessors. Idony would also tend to make visits to Radiant Garden, Twilight Town or even the Land of Dragons to keep up with appearances and to keep the peace between kingdoms and the worlds. Her family know a lot about hearts.
     
    Last edited: Jul 24, 2011
  8. Vor

    Vor Princess Eater

    Damn win 7, preventing me from using my computer, going to uninstall, so I can get back to the temp I'm making, taking Xv and remaking vex, will edit post when the temp is finished
     
  9. ADogX

    ADogX R.I.P. Captain Unohana

    Name: NitonXao(Antonio)
    Custom Title: Destiny Warrior Reverse
    Appearence Age: 15
    Gender: Male
    Appearence: Brown hair and brown eyes, white skin. Hair is as long as just above his eyes. Wears typical organization clothing. Stands at 5'8.
    Personality: NitonXao is cold hearted and doesn't like anyone except his former Organization members, who were defeated by the Destiny Warriors many years ago, as well as himself. He was defeated by his Somebody, Antonio. He will kill anyone who gets in his way. Wielding the Keyblades due to his Somebody being a wielder, he uses them for dark purposes and his own intentions. He assists in the new Organization's plans, but denied the offer at becoming a member.

    History: His Somebody, Antonio, was killed once before, creating a heartless and NitonXao himself. He was then killed by his Somebody and faded away many years ago. Until recently, his Somebody died again and he was reborn again as well, giving him another chance at existing when he should not be. He plans to search for his former Organization members, who were also his and Antonio's family. He will seek revenge on his Somebody knowing Antonio was brought back to life again.

    Weapon: Oblivion and Void Gear (Vanitas' keyblade)
    Element: Fire

    Style of Fighting: Gives no mercy to his opponent. He attacks with sheer strength and force. His main attacks are Dark Raid and Fire Raid. Attacks that use the strike raid technique. one that launches darkness with the attacks and the other with fire
     
    Last edited by a moderator: Mar 14, 2011
  10. Adog, rank?

    Also Your somebody doesn't form a nobody if they die, it's only if they lose their heart.
     
  11. Become

    Become Resident Tashian Staff Member Moderator Content Writer

    How exactly does the chain of command boil down in this? I just wonder this because "rank" by the Org XIII standards only reflected their order of joining.

    Nobody Name: Aix Anxou (Eyez Ahn-Zoh)
    Somebody Name: Xia Aonu
    Custom Title: The Emissary of Spirit
    Rank: VI
    Gender: Male
    Apparent Age: 22
    World of Origin: Land of Dragons
    Element: Spirit

    Appearance:
    Aix stands at a height of 5'10'', and is estimated to weigh around 170 lbs, making him a particularly healthy weight for his height and age. He boasts a complexion resembling a light chocolate with a hint of orange to it. Aix's physique is on par with any well-versed warrior, bearing a sturdy stance and a confident posture that at the same time abandons most senses of pride. His muscular structure is one that is as strong as his posture, capable of going the distance against most foes. It is, however, one that has seen its share of beating by the environment, and its owner's regimes of training. Notable features of his appearance are centered on his head. First and foremost, despite his young age, he has already lost his hair, leaving his head a a bare dome. Also notable is a goatee comprised of bushy black hair that extends one to two inches from his chin. It's also been noted by the more observant people that his feet are larger than proper proportions would necessitate, though not so much that Aix would look completely ridiculous.

    Personality:
    The majority of Aix's personality has remained in tact since he lost his heart, and if anything, he has actually become more of what he wanted to be as a human by it. He can be a pretty hard person to understand at times. Between missions, he rarely, if ever, intervenes with his companions' daily activities, opting instead to spend his time focusing and priming for whatever task is to be taken on next. He is most often found meditating somewhere quiet, and well out of the way of the others, such that he can both concentrate, and leave them to their own devices. On missions, his calm, laid back attitude disperses as he takes a more aggressive, or active demeanor, being more social, and apparently more team-driven than he otherwise comes off to be. When in battle, he fights fiercely, and fearlessly; yet when he finally defeats an opponent, he treats them as honorably and respectfully as he would treat an ally. Some of his speaking situations involve him taking on an almost cryptic and mystic tone.

    Weapon:
    Linghun Yaoban – The weapon is quite simple. It is formed of a single, slightly curved, sword-like blade measuring between one and two feet in length resting upon a roughly a five to six foot pole. The blade is outfitted with a spike on the backside, which itself serves to create a notch in which an enemies weapon can potentially be caught. The backside leading up to the notch and the spike has a serrated design to it. The is made from a light but durable metal, and the end of it bears a weight to counter that of the blade, and for striking using the bottom end of the pole. What separates this weapon from others of its type is its pervading aura of spirit energy, which renders it as much a soul-based weapon as it is body-based. A strike from Linghun can be either physically or spiritually based, the later of which can cut, shallowly, into the magical reserves of whoever is on the other side of it.

    History:
    The history of Xia Aonu is one that is blotchy and broken even at its best, even when he was at his best in placing his name in the books. There are various points in his history in which he simply vanished from the forefront of the world, and from the records of his home world's institutions. He was born a peasant in the Land of Dragons, spending his life tending to farmlands, helping his family pay its dues to the deteriorating empire that had been built up some hundred years prior. When he was fifteen, the Land of Dragons was thrust into a brief period of conflict, in which the peasantry and a large number of military and political officials rebelled against the Emperor’s regime. Aonu was but sixteen when he left his home to join the rebellion.

    His first battle in the rebellion proved to be the less spectacular one for the rebels though, and nearly fatal for the army that fought it. The majority of the soldiers in the force was young, like Aonu, and pulled from the peasant enlistments and drafts. To boot, the people leading them were both smug of their military positions, and foolish in their manner of leading the young, nearly untrained force that they had been given. Rather than send the more experienced minority of their army to set the initial engagement, they sent the larger, less experienced population of low-class farmers as an attempt to distract the Imperial forces long enough to put in a covert strike against the Imperial generals. The generals on the other side saw through the ploy though, and acted accordingly.

    It was in a flurry of blood and metal that the young battalion of enlisted and drafted peasants fell hard to the strength of the Imperial armies. The other rebellion members were routed by the guard upon the Imperial encampment, and were forced to retreat, having lost a large sum of their army.

    It was in this battle, his first battle that Aonu fell for the first time, clinging to what he could of his life. Somehow, he was spared death, and taken from the site of the battle. He has never divulged exactly what happened, not even to his closest comrades. However, it is known within the history books that he returned to the rebellion four years later, at a time in which they were on the verge of a complete collapse, as a completely different person. He was questioned as to his whereabouts during his long absence, and as to why he had never returned to the rebellion when he recovered from his wounds. To all of the inquiries, he stated only that he "was lost, and needed to be found."

    Despite his refusal to say anything, he was allowed to rejoin the rebellion, after it was determined he had been disconnected from the war entirely (posing no security threat) and had proven to be far more competent in combat. Following his readmission into the rebel forces, he participated in a lengthy chain of skirmishes orchestrated by the more competent rebel generals. It was in these battles that Aonu displayed hints of magical prowess, never known to be amongst his skills until that point. While his allies were initially frightened by his apparent ability to force back several foes with but a sweep of his weapon, they were nonetheless joyous to see that he was steadily turning the tides of the war.

    In due time, morale boosts around the rebellion led to more vigor, and greater efforts put into the cause at hand. Eventually, the Imperial army fell, and a treaty was worked out with the Imperial courts, which would secure the ideals of the rebellion. In the end of the war, the warrior named Xia Aonu receded from the military life, and was swiftly driven from the minds of others as they returned to the life of peace. In more due time, Aonu would find himself on the opposite end of a heartless attack on his person in the midst of meditating in a remote cave. Unaware of what had happened, he came to in the shadow of a massive, pure white castle looming over an otherwise dark shrouded world. Eventually, he joined with an "Organization" whose members explained what had happened to him, and what he had to do.

    Nobody Name: Rolexna (Roll-ex-nah)
    Somebody Name: Princess Lorena Sharron of Desmond
    Custom Title: The Whirlwind Princess
    Rank: IX
    Gender: Female
    Apparent Age: 18
    World of Origin: Unknown
    Element: Air

    Appearance:
    Marked by a general look and air of prestige and nobility, Rolexna, or Rolex, as she prefers to be called, is right-out beautiful woman; not “hot” or “gorgeous” or anything, just beautiful. At a lean, slender 5’7’’, she carries her figure in a manner befitting of anyone of a noble heritage, displaying herself with grace even in the presence of those who would be deemed her superiors. This figure is “impeded” only by the necessary features of a woman of her age, though not so much that they would soil the look, or even give it any notable edge. Visibly, she is built of little muscle. Her skin is mildly tanned, and quite fair in texture. Her eyes blend in well with her complexion with a pale blue or gray coloring, and exert an almost haughty flare at a nearly constant basis. Her hair is mostly a light brown or dirty blond, with traces of under-laying streaks of a lighter blond underneath, which spans passed shoulder length. She primarily wears it with a ponytail tied down in back, while the hair in front is parted away from her forehead, and braided into two front tails that frame her young face.

    Personality:
    There are a number of qualities, however disjoined from one another, that comprise the character of Rolexna. She displays subtle leans towards some common Tomboyish characteristics, being more inclined towards physical combat and aggression, though most commonly seen when she is provoked or stressed. Regardless, she seems to get a good kick out of being in the heat of battle. She seems to be incapable of sitting still for too long, which leads to much fidgeting while she’s seated or standing in the same spot for long periods of time, particularly during meetings. Prone to the boredom that comes with the lulls between one mission and the next, she gets frustrated with slow days, which seems to lead to her finding off-keel ways in which to entertain herself, and an expectation of others to help see to it. Typically, she tries to get involved in tasks that give plenty to do with her time, and gratuitous amounts of excitement. Even through her “zeal,” she maintains a certain level of prestige and nobility in her actions.

    Weapon:
    Maiden’s Gust – Maiden’s Gust is the name given to the bow weapon that Rolexna has come to wield as a Nobody. It is a bit around three feet in height, with only a slight arc into its body design. The majority of the body follows an eloquent design, displaying a mystically beautiful female face with avian qualities just above the handle and noch, and a pair of wings unfolding towards the upper and lower limbs. This portion of the bow’s appearance is notably more decorated and heavier than that of a normal bow, though it is still within manageable weight parameters for her to wield. The limbs and drawstring of the bow are typical of any other bow, though the latter are built into the backside of the main body of the bow, as opposed to extending up out of the top. This is because the top and bottom ends are outfitted with what seem to be retractable eight-inch blades, which while cumbersome, are nonetheless useful in closer quarters. Typically, Rolexna utilizes summon-friendly arrows, all of which carry simple enchantments to make them more durable to enemy counters, and more deadly upon impact.

    History:
    Rolexna’s home world prior to being admitted into the Organization remains, to this day, unknown. Not that there’s no one who knows where she comes from or anything; it’s just that its actual name was never revealed. But then, it might be likely that her home world never and an actual name. The truth of it is that her world of origin was one that remained divided by many coexisting parties, under a feudal system in which there was not a single unified land, but many domains and kingdoms, ruled by their own Kings and Lords. So it more or less likely that her original world had no true name that could be applied to the collection of realms maintained under the feudal kings. As much as it is known, Rolexna, prior to becoming a Nobody, lived in a kingdom called Desmond, named after her Great-Great Grandfather, Desmond Sharron, and that it was, in her life time, ruled over by her father, Desmond Sharron IV.

    Lorena, as she was called back then, was born into royalty, the daughter of a king and queen, and hence, was born into privilege and nobility, and was named after her grandmother on her mother’s side. Unfortunately, they are beside the point, for she would never know either of them. Her grandmother passed shortly after her birth, and her mother did the same, before she ever really could get to know her truly. In her infancy, the castle maids, who were life mothers to her, raised her in her mother’s stead. As she grew older, her father, in lieu of peaceful times, began to take a more active interest in upbringing. Of course, he had anticipated having a son, and had not even thought of how he would raise a daughter on his own. Thus, while she grew up with her father, she learned as much of how to be a strong young man as she did how to be an eloquent young woman, which forged a particular awkward persona for her, particularly in the eyes of others in the castle.

    As she grew still older, becoming a teen, her father began to recede from the forefront of her life. News of conflict both near and far was rising throughout the castle, and it seemed that every time she attempted to gain a foothold in the happenings, her father would evade her at any cost. But he never was really one to leave his own flesh and blood with nothing, and so, he arranged for everyone from the maids to the generals living amongst them to do what they could to keep her mind occupied. It was partially out of his care for her that he left her only the most capable of hands, though it was mostly because he needed more and more people to keep her distracted so that he could carry out his political and military business. She wasn’t complaining though. It was a wondrous life, being able to enjoy exciting activities with the likes of knights and the other war-like men that seemed to filter in and out of the castle at more numerous and rapid rates than ever before. And naturally, the maids made good company when she wanted to take easier. Eventually, she forgot about her father’s business, but in turn, got caught up completely in her life of participating in the activities that her father had ordered his underlings to arrange for her.

    As the news of conflict continued to mount over the years with nothing happening, the air around the castle was more frantic, yet lighter, for everyone was beginning have their doubts about the trouble that was being spoken of. But it was only when they were letting their guard down that their fading fears were realized. Lorena was nearly alone when it happened. She was outside of inner keep of the castle, just inside of the outermost wall, being courted by a young squire, and in turn, flirting with him. She was enjoying herself, and enjoying the attention more. She suddenly got the idea to play a little game with her new friend, and playfully forced him to the ground, running off shouting for him to catch her if he could. Well, long story short, she was caught, but not by him. She woke up some indeterminable amount of time later, with a hooded figure standing over her, telling her there was much to do. Being one to go where there was something to do, she followed them.

     
    Last edited: Mar 17, 2011
  12. Zhyriad we already have No. VI try 16 or 17?
     
  13. Destiny

    Destiny Guest

    Name: Xolla
    Custom Title: Mind Ninja
    Appearance Age: 17
    Gender: female
    Appearance:
    [​IMG]
    Personality: Xolla tends to take a leadership role, however she is not the actual leader. Xolla also plans all things thoroughly before acting, it coming from her ninja past. Xolla is often quiet and speaks only when she feels she needs to.

    Xolla other than that cares when fellow org members are hurt and will often to attend to when she can. She does not go "nice" on enemies and will kill if it is called for.

    Xolla is easy to like(basically she doesn't try to get on the bad side of people), friendly, and smart.

    History- Xolla upon becoming a nobody a year and a half ago, did not remember her past somebody life. For the first 6 months she wanted to know but then she stopped caring knowing very well she was not her somebody. Xolla is a nobody who will soon become her own being without the involvement of her somebody.

    Xolla does remember a few details though. She had recently turned 16 when she was attacked by heartless and thus her nobody, Xolla was born. Xolla's somebody was a ninja living and training on the world of Radiant Garden from a line of legendary ninjas. She was an active member of the Radiant Garden Safety Comitee protecting the world from heartless and nobodies alike, without the use of a keyblade or keyblade weilder.

    On one particular mission the darkness over powered her and her heart was swallowed by the heartless. That's about all Xolla knows, she doesn't care to find out more.

    Xolla for the first 4 months didn't seek contact with the Organization, nor did the Organization. The organization wasn't even truly an organization yet, she was soon brought on though and became number III.

    Since her joining of the organization, Xolla has been a hand in carefully planning out missions and tactics so that she could guarantee no uprising of lower ranks against higher ranks and that the organization would be kept hidden.
    Weaponry: katana
    Element: mind- telekinesis, telepathic communications, sensibility(abilitity to sense people or being arounds with complete focus in on their mind energy) mind healing(though limited)
    Rank Dang you zhy. I guess I'll take III because shikamaru seems to have disappeared again
     
    Last edited by a moderator: Mar 14, 2011
  14. OH MY GOD!!! I'm a genius! (I have an idea will edit post when I return from DINNER!)
     
  15. Become

    Become Resident Tashian Staff Member Moderator Content Writer

    Nope. DW's hitting the reset button. All characters (save for his own and Hope's) are being voided, and ranks previously taken are back up for grabs, except for I, V, IV, and now III. And counting mine, VI is now taken... mang.
     
  16. Name: Rekx
    Somebody name: Kert (He dropped the T)
    Custom Title: The Shadow Stalker
    Age: 17
    Gender:Male
    Appearance:[​IMG]
    Personality: Calm and cunning, he utilizes the powers of brains and brawn to solve problems.
    Weaponry:His shapeshifting sword Shadowflare.
    Element: Space
    Rank:II
    Weapon name: Shadowflare (A sword that can change shape)
    Powers: Using space manipulation, Rekx is able to alter his own personal gravity field. This allows him to do numerous things, such as walking on walls or walking upside down. He is also able to fly by using this power. His sword is made out of a special rare gummi material. He can use his powers to change the shape of this material to whatever he wants. He is unable to change the shape of his sword to something with more mass than what it already has.
    Other: Only important thing is he was best friends with Neal (Xenal) as somebodies.
     
    Last edited by a moderator: Mar 14, 2011
  17. Become

    Become Resident Tashian Staff Member Moderator Content Writer

    Not that Rank means anything.
     
  18. Destiny

    Destiny Guest

    Because they mean nothing. Plus no offense I don't think Hope/DW's character would give your character this huge important role. It would be given to a different character much wiser and I don't know posts already in their profile what they do(which once again I bring to attention you ignored last time)
     
  19. Vor

    Vor Princess Eater

    Well I'm sick of waiting, I'm making vex, also I'm not changing rank ignore comment on bottom of temp except for the changing vex one.

    Name- Vex
    Tittle- Flurry of swords
    Somebody Name- Ev
    Age-15
    Rank- XV
    Home- Fullheim (Arc rise fantasia)
    Element- darkness, how he uses darkness is up to his current mood, he could cover his sword in darkness and slash, a mere petty attack or he could summon the blade of undead darkness, with a cage.

    Weapon-(can't scroll down on iPad damn them)- the sword in the appearance pic, turned into a keyhole with light black handles, and fancy tree branch design holding a skull is the blade, both are grey. The keychain is a seies of skulls hanging down towards a bright purple gem. I call this "Ignoiteion" and the short sword .

    Abilities-
    -Dark blade- Dark damage to one target
    -Wall of dark- temporary def boost
    Shadow slash- releases a cage of darkness then slashes the cage in half, dealing good damage
    Appearance- arc rise fantasia :: arc rise fantasia rastan picture by yueria - Photobucket he wears the org. Coat and little bit of the metal tips

    Fighting style- Vex wields Ignoiteion in his right hand which is in front of him and his short sword in back, in his left hand ready to use at any moment

    Personality- Vex is usually quiet and non merciful to anyone, even comrades he trusts with his life. Why? Because in his past life, he was a surrival man and desperately craved excitement and when he found it, his leg had 3 deep cuts in it. An example would be that even if a member tried to spark a conversation, he would keep quiet even if they were trying so hard to make him speak. Another would be that he slays something, that he doesn't even want to do or just plain hates it.

    History- All that Vex knows is that his home world is a place called Fullheim and that his life there was very nice living. An event that scared his somebody was the camping event that his somebody had done himself, challenging a feldragon, a dragon that exploded when it dies. When he left that cave, he barely able to walk with his left knee in the result of bionic testing to replenish the scars on his leg. Alas heartless attacked in that event and took almost everyone's heart, but they could not get to his somebody. In that spite, his somebody was relieved until a heartless figured out how to get in and took his heart.
     
    Last edited: Apr 7, 2011
  20. Remedy

    Remedy Remnant

    If anyone took the ranks listed lemme know, because i doint feel like looking through all the templates to figyure this out...

    Name: Raixo (Rye Zoh)

    Custom Title: Sky Tamer

    Appearance Age: 17

    Gender: Male

    Appearance: [​IMG] but probably manlier looking

    Personality: Very calm and collected, mature. Refers to the superior fo rthe major descision making. He is protective of other members and cares very deeply for them, if that is possible considering he is a nobody. He is currently trying to figure out why nobodies seem to have feelings at times.

    Weaponry: Dual Whips

    Element: Thunder (Relates to sky which is why i have aero)

    Abilities/Spells: Really fast.
    ~Thunder
    ~Thundara
    ~Thundaga
    ~Aero

    Rank II


    Name: Xel

    Custom Title: Dreams of a Lifetime

    Appearance Age: 16

    Gender: Female

    Appearance: [​IMG]

    Personality: Careless. Flirty. At times can be a jerk but that's just how she was born. With that bossy feel when you in her presence. She can also be nice though. When she wants to be a kiss-up that is. She loves to make people like her. She is also quite the girly-girl.

    Weaponry: War Axe.


    Element: Ice

    Abilities/Spells:
    ~Blizzard
    ~Blizzara
    ~Blizzaga
    ~Cure

    Rank: VII

    yeah changed both Appearances, oh well deal with it
     
    Last edited: Mar 15, 2011

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