Square Enix branching out?

Recently, I have been playing on my PSP a lot,checking out new demo downloads for it. This is when I saw one for Space Invaders Extreme, interested I downloaded it and began to load the game.

The screen opened and a surprising text popped up. It said:
 

Square Enix

I gasped in shock, and checked the download information, sure enough Square Enix made the game. When I played the game, I loved it. It uses extremely good graphics and changes the gameplay for the better I played it again and again. Even my mother (who hates games) loved this, I would download it if you have the time.

But more importantly, does this mean that Square Enix is going back to it’s roots,and making good games that aren’t RPG’s. Square‘s first popular game was called Rad Racer, this was for the NES, here’s a description from Wikipedia:

Rad Racer (ハイウェイスター, Highway Star?)  is a racing game developed by and published by Square for the Nintendo Entertainment System in 1987. It was programmed by Nasir Gebelli, designed and supervised by Hironobu Sakaguchi, and featured music by Nobuo Uematsu, all of whom later contributed to Final Fantasy in similar roles.

By 1987, few racing games existed for the NES, and Rad Racer was seen as Square’s answer to Sega’s Out Run. In 1990, Square followed up with an exclusive North American sequel, Rad Racer II. It differed little from the first version, and players considered the gameplay inferior,as a result, it was not as successful as the first version.

The game appeared in an infamous scene in The Wizard, where Lucas Barton (Jimmy’s rival) uses a Power Glove to play through the first stage of the game, a feat in itself considering the much noted unreliability of the device.
 

Rad Racer Gameplay

Rad Racer

Rad Racer

Driving the Ferrari 328 down the first road in the game.

The idea of Rad Racer is to race around a course, and make it to check points before the fuel (gas) runs out. If a player hits another vehicle, road sign or tree at a high speed, the car crashes. Crashes take time and make it more difficult for the player to reach the check point. There are eight different levels of requiring increasing skill. Even if time runs out, the vehicle can continue to coast for awhile; if the vehicle reaches a checkpoint before running out of momentum, the game continues.

Rad Racer came packaged with 3D glasses, which could be worn to give the player the illusion of three dimensions (Square had previously incorporated the usage of 3D glasses in 3-D WorldRunner).

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I would really enjoy it if Square would make more remakes of original games such as Asteroids,Galaga,or mabye even Dig-Dug.

http://drunkengaming.files.wordpress.com/2008/08/square-enix-logo-2.jpg The opening screen for space invaders.

http://freepspdemos.files.wordpress.com/2008/07/space-invaders-extreme.jpg A screenshot to show off the new graphics.

http://handheldwii.files.wordpress.com/2008/06/spaceinvadersextreme.jpg Space Invaders is also out for the DS.