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I'm finding, thus far, that the world's are, by and large, 100% from the start. There don't seem to be any 'out of reach' locations in them to give incentive to return.
I get that. Thanks to things like wall running and that shotlock airstep, places with great vertical direction like San Fransokyo aren't roadblocked by abilities. Kinda makes you wonder why they don't give you Glide earlier.
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